MapleStory M is it a very different game from Sletrry's blog

So instead of relaxing and bossing daily for earnings, I must rely on the exact same exact methods I used seven weeks ago, before I even reached six-digit range, once I reached maximum mesos for the first time.I literally have not seen a single person that has reached 2mil range in a shorter time period without spending money,Maplestory mobile mesos or is more proficient than me at generating revenue, yet I am considered another 2m range player in my server.

This game is simply way too simple for those who pay their way to the top. The prosperity of these individuals crashes the marketplace for end game drops, decreasing in attaining end game status to nothing what accomplishment that is small there is.

What ever happened to benefit based on merit? Making the process more easy for men and women who do not cover was a step in the ideal direction, but I feel as if it is putting a band-aid onto a gunshot wound. It is already easy enough to achieve 2mil range with no spending, as long as you have an ounce of merching skill and buy Maplestory M Mesos fundamental common sense.

The real problem that needs to be addressed is increasing the problem of attaining endgame status for people who pay, so that random people don't attain 2mil range in the matter of days simply by emptying their pockets and then proceed to put in to a limitless source of end game equipment, a phenomenon I see too often nowadays.

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